*********Subspace Static Week 52 Year 201 - 27th December 2001*********
*********Space Battle*********
The FGZ had a run in with a CLN ship, the proceeding battle was won by the FGZ. Fresh after its victory with the CLN one of the FGZ ships decided to take on a CLN world and was then blown to pieces.
*********Other News***********
Sorry for the turn delays, but due to a combination of the holiday season and Mica being away the turns were delayed. Things will be back to normal this week.
*********Subspace Static Week 50 Year 201 - 13th December 2001*********
*********Space Battle*********
Clan sit up and take noticeThe slow assimilation of the Clans into other factions came to a crunching halt this week. The sweet words, gifts and promises of protection were finally thrown out. The Clans opened fire on an unarmed Flagritz Baseship and reduced it to orbital chaff. It is likely that the once beguiling demeanor of the Flagritz will change to outrage then anger at this atrocity. As to those others that govern Clan subjects, will they support the Clans or use this an opportunity to gun for the rest. Email: Flagritz Flagritz@hotmail.com Clans lafferty-e1@ulst.ac.uk
*********Subspace Static Week 49 Year 201 - 6th December 2001*********
*********Ground Battle*********
Native Uprising For a change, the FET appear to be annoying the natives. This week witnessed a spectacular kicking for a sizeable ground force sent in to open trade negotiations over the barrel of a pulsar tank. Weren't the FET responsible for the destruction of the Hive homeworld?
*********Other News*********
Affiliation Recruitment We regularly send out an email newsletter to over 6000 people. If you want to put a short recruitment letter in it, we are more than happy to oblige. Just remember you will be recruiting people who have no idea about the game so it is best to keep it simple, 'big ships, big guns'.
*********Subspace Static Week 48 Year 201 - 30th November 2001*********
*********Other News*********
Diplomatic Incident The Flagritz have made the noble gesture of removing a DTR survey vessel from their posted list after it strayed into orbit of their primary colonies and was held for battle. The move, they publicly announced was to further good will towards humanity. They swear that rumours of a sizable 3D Alliance fleet in the vicinity, ready to move in and defend the ship in no way influenced their political u-turn, nosireebob.
*********Subspace Static Week 47 Year 201 - 24th November 2001*********
*********Other News*********
Public Announcement from the Alpha Fleet Defence Force The alpha fleet wishes to announce the recent termination of illegal DEN operations within the Infernon Hegemony territory. While the Alpha Fleet regrets the possible loss of life to certain personnel, we remind the DEN that I.H. territory is off limits to the 3D Alliance. You were granted time to remove your positions, as we understand that unknowing starcaptains can sometimes make mistakes, however th positions were not removed and thus threatened the security of the Infernon Hegemony. The DEN and all 3D positions are reminded that the Twilight and Hazard systems are off limits to them. The Alpha Fleet promised not to allow further DEN incursions. Benjamin T Maxwell. CinC Alpha Fleet
*********Ground Battle*********
End Game After a wearying day slogging across bogs and marshes, the two factions of battle hardened veterans formed up facing each other across no-man's land. On one side the forces of the Detinus Republic. Arrayed against them the rest of the universe. Even the EEM had abandoned their normally neutral stand in order to oppose them. A scream of pure hatred and the two forces stormed forwards clashing and suffering heavy casualties in the opening seconds. Only minutes had passed before the strain of the combat and a lack of resources started to swing the combat in favour of the DTR. Valiantly the combined forces of the FEL, CIA, KRL, AFT, IMP, DOM and EEM battled on, making charge after charge only to be cut down by superior firepower and tactics. Just when the battle looked lost, the EEM in an uncharacteristic display of ruthlessness cut down the DTR's youngest recruit in the back from point blank. Unfortunately this was not enough as the final push by the DTR found CIA's Chris "Bury my face down so the DTR can kiss my arse" Lancaster bravely trying to hold them off despite having exhausted all ammo. The day went to the DTR..... next year though...... -For all you that missed it, this year's pubmeet included a day paintballing. Heroes were made and grudges settled. Thanks to all that made this truly a meet to remember and I hope that the damage is not permanent. As the points raised by the pubmeet are organised and settled, news of their effects on Phoenix will be posted here.
*********Subspace Static Week 46 Year 201 - 16th November 2001*********
*********Space Battle*********
The Dewiek have once again initiated hostilities against the Flagritz although the circumstances are a little suspicious. A lone Dewiek Cygnet targeted three Flagritz warships, but understandably was destroyed very easily. It is likely that the Dewiek Cygnet was on picket duty.
*********Jump Assault*********
Last week a space station was captured by the RIP after a one sided space battle in the orbit. This week, a vast Confederate assault squad jumped onto the station and after a long running battle finally managed to capture it. Casualties ran into the thousands, but victory was total.
*********Subspace Static Week 45 Year 201 - 10th November 2001*********
*********Space Battles*********
Major RIP Offensive Curtailed A fleet of over a dozen RIP ships were caught between the hammer and the anvil by the Confederacy. Having discovered the RIP presence in orbit around a Confederate space station, a task force consisting of Confederate and Brotherhood warships swiftly moved to engage. The fight was bloody and one sided, destroying every last one of the RIP ships. The station was unfortunately not saved as a RIP jump assault, launched after the space battle managed to capture the station. It is a question now of whether the Confederate forces will launch a counter jump assault or blast the station into fragments using the orbiting fleet.
*********Subspace Static Week 44 Year 201 - 1st November 2001*********
*********Space Battle*********
Not so much a battle, more of a clay pigeon shoot. The notorious DOM once again blast a tiny insignificant IND Yacht from orbit.
*********Other News*********
Sorry for any delays processing turns. This is due to the work being carried out on the infant Space Troopers. Once the initial launch chaos has passed, in a couple of weeks, everything should be back to normal. Following on from that, we are now accepting turns for the game. Please use the online turn card. http://www.kjcgames.com/stturncardf.htm
*********Subspace Static Week 43 Year 201 - 25th October2001*********
*********Other News*********
Phoenix Update Testing of the programs starts this weekend using live subjects. Yep, we have got to the stage were ships can move and interact, starbases can build and extract resources, worlds contain more data than you can imagine. At this stage though we are using a mock-up universe and a number of test affiliations. Exciting times ahead.
Space Troopers We have launched this FREE game and the first turns have been emailed. If you have email access and have not signed up, what are you waiting for? Just make sure that you tell the world and use your powers of coercion to drag Trooper players into your BSE affiliation. Why else have we produced a free game? http://www.kjcgames.com/stf.htm http://www.kjcgames.com/spacetroopsignf.htm
*********Subspace Static Week 41 Year 201 - 11th October2001*********
*********Space Battle*********
Detinus forces have been patrolling their region of space making sure that any would-be sightseer is cleared off. This week the IND Innocent Trader was systematically derelicted. As to what they will do with it now is uncertain.
The RIP clashed with the DNA Garbage Scow Uridium Express. The heap of duct-taped hulls fell apart fairly swiftly under the impact of space fighters blasts to the command section. There is the rumour circulating that the attack cost the DNA one of their most experienced officers.
********Other News*********
DNA Announcement - Outpost Reprogrammed The DNA have reprogrammed an outpost without security systems in the Winter system. Reparations for the outpost can be negotiated on proof of prior ownership if presented to the DNA within the next month.Please note that the Winter system is off limits and patrolled constantly. No access is allowed without prior approval from the DNA. Unauthorized shipping may be attacked to protect the security of the DNA. Contact Mad Max DNA Commander in Chief brimblnl@bp.comSpace Troopers - Free Game! As the game is only days from release, you can now sign up to play. A squad will be sent out over the next week. Please note that this game can only be played by email. http://www.kjcgames.com/spacetroopsignf.htm
*********Subspace Static Week 39 Year 201 - 27th September 2001*********
********Other News*********
Phoenix Update A number of new files have been added to the website covering a range of aspects from research to merchandising and ship building. The rulebook for running ships will also be on the website over the weekend. This covers everything from running and maintaining a ship to aspects such as combat and patrols. These will give you some idea of the depth that has been achieved in writing this game. The final rulebook covering starbases will be out soon as well. Affiliations are advised to start discussing the basics of ship design techs. These can largely be determined now with blueprints of specific internal configurations being produced closer to the time of conversion.
Pirate Uprising The imperial rumour mill is on overload at the moment. The veracity of the following cannot be testified for. Apparently the RIP are planning a big hit against the BHD. Imperial forces have discovered signs of a RIP build-up in Tycoon although the RIP disappeared rather than confront the IMP warfleet. From prisoners captured it has been determined that the RIP are becoming a cohesive force. Once complete it will be sufficient to attack the Brotherhood in more than just a hit and run encounter. Specifics of the plans have not been forwarded. Why should the IMP warn the BHD? Even more spurious are rumours that hidden CIA bases are being used to support the RIP in this action and the CIA have actually kited out some RIP ships specifically for this purpose.
*********Subspace Static Week 38 Year 201 - 20th September 2001*********
********Other News*********
A quiet week with some rumblings in the background. The skirmishes of the past few months appear to have settled in a stand-off with neither side prepared to call all out war. These pseudo peace-times are generally reserved for massive military build-ups.
*********Subspace Static Week 37 Year 201 - 13th September 2001*********
********Other News*********
Phoenix Update Technology has been completed and a document detailing both conversion from BSE to Phoenix and affiliation shipbuilding will be available on the website early next week. Please note that although this is still not set in stone, the final product is unlikely to be very different.
*********Subspace Static Week 36 Year 201 - 6th September 2001*********
*********Space Battle*********
Dewiek Reprisal The Dewiek battle fleet entered orbit of a small Flagritz colony and opened fire. The bombardment was intense with neither mercy nor quarter given. Long after all resistance was quashed the barrage continued until absolutely nothing remained of the colony. Many thousands of colonists were atomized although from leaked reports all were Flagritz so the Dewiek may have considered them mercy killings.
*********Ground Battle*********
The True One Moves in Mysterious Ways The combined forces of the Brotherhood and their most recent converts the Flagritz and the Hive co-ordinated a joint jump assault into heavily defended Clan colony. The initial fighting was intense with both sides dieing like flies. First to be butchered were the Brotherhood. The Flagritz and Hive fought on, slowly becoming either demoralized or killed. Finally the inhabitants of the colony had had enough and were ready to surrender, unfortunately for the attacking force there was nobody left to surrender to.
********Other News*********
Phoenix Update David is looking feedback on the order editor that was recently posted on the net. All comments should be directed to darak@skeletalSoftware.com
*********Subspace Static Week 35 Year 201 - 30th August 2001*********
********Other News*********
Phoenix Update The latest programs for the game have arrived at the office and have unfortunately kept us busy. Rigorous in-house testing of the basic functions has begun. I am especially impressed with the order stacking routines. These will store orders that overrun the maximum time allowance and will automatically them during the next week. Cargo runs have never been so easy. It certainly makes testing the routines a lot easier.
*********Subspace Static Week 34 Year 201 - 23rd August 2001*********
********Other News*********
Phoenix Update The order editor and database front end can now be downloaded from www.kjcgames.com/phoenix.zip This front-end contains all that you will need to write orders for your positions in the new game. Better still, it will store information such as item lists, positions, security codes, special tech abilities and such forth. All data stored will be automatically integrated into turns as they are written. An impressive package indeed. Within the zip file there is intro.htm which covers the basics of the package.
*********Subspace Static Week 33 Year 201 - 16th August 2001*********
The tension builds in the Cluster as neither side is prepared to make the first move. The Dewiek are in a diplomatic quandary. The first attack against the CIA in retaliation for agent actions was a partial success, damaging but not capturing the colony. The long term effect of this was the loss of two Direwolves and some face. Now they have a choice of whether to carry on the assault, which considering the already damaged status of the colony presents them as war-mongering butcherers or disengage having achieved effectively nothing. The future of the 3D alliance could depend on the next action taken by the DEN.
*********Subspace Static Week 32 Year 201 - 9nd August 2001*********
*********Space Battle*********
3D Jaws Closing on CIA The fleet gathered in Twinkle have taken up a holding position over the CIA colony without a shot being fired. The fleet is large enough to cast a shadow over the entire sector. As panic spread through the colony the inhabitants are reported to be making their peace with the True One. The question is, how long will this respite last?
*********Boarding Action*********
The DTR have taken considerable time and effort to scan an entire world in the bid to hunt down a RIP ship that escaped by dropping out of orbit into the remote wilderness. The DTR startroopers swiftly put down any defenders and secured the ship.
*********Subspace Static Week 31 Year 201 - 2nd August 2001*********
*********Space Battle*********
Learning from PiratesThe Imperial Services turned the tables on the RIP by successfully derelicting one of their lone freighters.
Fun and Games Last week's assault on the CIA colony colony in the Cluster by the DEN has obvious brushed some up the wrong way. A week of political wrangling has ensued. It was not long before the Detinus Republic and Dominion were drawn in on the side of Dewiek Elder Nation. Backing from the Brotherhood and recent converts to the True One, the Flagritz lined up alongside the the CIA. It is fascinating to note that in the ensuing battle the CIA turned tale and buggered off with all haste, leaving their allies to destroy the lone DEN ship. The term 'puppet-masters' seems awfully apt. The fleeing CIA ship ran squarely into a huge war fleet and was summarily blown to bits - just deserts.
********Other News*********
The Streets are Paved with Gold A great monument was unveiled at the SMS headquarters Farcry this week. A long time in the making, a towering statue of a frontier explorer was revealed to the gathered masses. Supporting his drill (the part being played by one of the colony hiports), the prospector is apparently preparing to initiate test drilling. As the several hundred metres high statue was revealed by the lifting of huge covers, the murmur of the gathered crowd died to an awed silence. The silence, in turn, soon exploded into the thunder of thousands of voices as it dawned upon the ore-savvy spectators that the statue is made out of purest gold. After the commotion had died down - which took quite some time - the Company Commander of the SMS delivered a brief speech. He expressed his conviction that this 'new colossus' would serve as a fitting monument to the thousands of explorers of all races who have committed their lives to the mapping of the great unknown and who, in doing so, have made themselves the very conerstone of their civilizations.
*********Subspace Static Week 30 Year 201 - 26th July 2001*********
*********Space Battle*********
Dewiek Assault CIAThe reasons for the attack on the CIA by the DEN are a little hazy. It may be that the recent spate of activity in the Cluster by the CIA was seen as the first toe hold by the Confederacy into realms bordering on their territory. It may be that the DEN view the Clans as their own personal punch bag and have taken great offence to others joining in. Finally it could be purely bloody-mindedness justified only on the strength that they could so they did. The attack was conducted by a squadron of Direwolves, possibly the best warship in the peripheries. While the colony was hammered, drop troops prepared to jump in. Luckily for the CIA, the orbital bombardment was insufficient to completely destroy the military quarter and the jump troops were repeatedly shot until blood-matted fur clogged the starport. So the first wave was repelled and the CIA remain in control of the colony. The question is, what next?
*********Subspace Static Week 29 Year 201 - 19th July 2001*********
*********Space Battle*********
In their constant vigilance, the Detinus Republic have deployed search and destroy squadrons to the Dewiek Home Periphery. These have proved effective in virtually stamping out pirate activity. This week a RIP battleship was effectively derelicted and will no doubt become an integral member in the DTR warfleet. As to wether the Confederacy will reclassify its pirate status, however, is another matter entirely.
*********Subspace Static Week 28 Year 201 - 12th July 2001*********
********Other News*********
Phoenix Update - Agents and Operatives A word document concerning agents and operatives has been added to the website. This will give you some idea of the actions these positions can perform. Obviously the play testing may alter some of the values such as chance of success depending on how unbalancing the actions are. It is believed that these positions will play a major role in the game especially when it comes down to sabotaging ignored outposts. Please remember when looking at the numbers of security complexes per population, starbases will not house anywhere near as many personnel as colonies. http://www.kjcgames.com/agents.doc
*********Subspace Static Week 27 Year 201 - 8th July 2001*********
*********Boarding Actions*********
In a remarkable display of tenacity, the DTR mapped a entire worlds in order to locate a RIP ship that had sought safety by landing on the deck rather than risking leaving orbit. Having succeeded, a ground force was shipped in and the resulting boarding action captured the ship. The other two ships in orbit, derelicted the previous week were also picked up.
********Other News*********
Phoenix Update I know that things have been a little quiet on this front for some time. This has been due to the nitty gritty of hammering out the code. Typically, the initial design grew into a monster. Still, we appear to have got things under control. The good news is that in a few weeks we will be ready to start the in-house play-testing. This is the first stage of debugging. You will be informed as to the next stage as soon as we know.