| DTR | Human empire, opposed to IMP and CNF |
| IMP | Human empire split into a power block with FET, SMS and GTT. |
| CNF | Human empire split into a power block with CIA and BHD. Seek to destroy the imperial power block. |
| DOM | Space gypsies, so to speak. An independent human government, they have no own territory but refuse to give up their own ways. |
| CLN | Alien empire, very warlike but seem to lack the required player base to play it that way. |
| DEN | Alien empire, seek to recover their former glory and recover their lost technologies. |
| FCN | Alien empire, no clearly set goals but very different from other affiliations to play due to lots of good and bad specials. |
| FGZ | Alien empire, seek to drive out all other races through war or treachery. |
| HVE | Insect state, very expansionistic but not an alien empire in the common sense. May reappear at any time. |
| HXM | Alien empire, had their homeworld destroyed in an ancient war and their promised new home was already being explored by DEN scout ships when they arrived, which prompted the Acrux war. This was won but attrition saw the HXM withdraw later, still in search for a new home. |
| KRL | Alien empire on the brink of extinction, only recently put aside centuries of devastating civil war and struggling to survive. |
| WMB | Alien empire, weak and low-tech they have no territory of their own and seek to live in symbiosis with more advanced cultures. |
| AFT | Truly neutral traders with a good reputation who have almost universal access rights. Attractive for players who don't want to participate in empire building, or want to explore on their own an be left alone. Far better choice than IND for that matter. |
| DNA | Actually hard to classify. Sort of an anti-empire, the DNA is a loose association of primitive low-tech races and sympathisers trying to work against the oppression and exploitation of low-tech races by more advanced cultures. To this end they employ a wide variety of actions ranging from policy to bribery to straight terrorism and spectacular suicide missions. These guys are not trying to build an empire, instead they are trying to tear down other empires. |
| IND | Rarely truly independent, these positions have refused to join any of the other affiliations. Usually they are just undercover operatives for another affiliation and thus never trusted. (A little like RIP but not yet proven criminals and with no special abilities whatsoever.) |
| RIP | Criminally and outcasts. Untrustworthy trading partners but I fail to see why they should not be used as a mercenary force and are not allowed to trade. |
| SQM | Survivors of a fallen alien empire they have set up a small trading enterprise in competition to the AFT. They are not nearly as big or well-reputed as the AFT but unlike the AFT the SQM deal in unique artefacts and high-technology items that they have scavenged. Unlike AFT the SQM also don't appear to get around much; instead they largely appear to rely on the sales market of their only colony. |
| S.O. | Colony | Sys. | S.S. | Item | Buying | Selling | Price |
|---|---|---|---|---|---|---|---|
| AFT | AFT Ariel (4444) | 121 | 2049 | Crew | 468 | 45 | |
| Repairbots | 498 | 25 | |||||
| CLN | CLN Constantinopolis (1265) | 25 | 839 | Fissionables | 2781 | 10 | |
| Pulac Crystals | 2000 | 20 | |||||
| CLN | KAS Black Pig (4912) | 35 | 1834 | Life Supports | 30000 | 35 | |
| Structural Units | 30000 | 40 | |||||
| CLN | CLN Skypoint (1824) | 38 | 3032 | Slug Juice | 2000 | 40 | |
| CLN | CLN Sabeltand (1412) | 97 | 2349 | Chemicals | 3000 | 40 | |
| Fibrillium | 300 | 300 | |||||
| CLN | CLN Gomorrah (3170) | 98 | 1555 | Fissionables | 1209 | 20 | |
| Pulac Crystals | 5000 | 30 | |||||
| CLN | IND High Star (1971) | 103 | 1841 | Condensed Metals | 4000 | 12 | |
| Metals/Non-Metals | 30000 | 2 | |||||
| CLN | CLN Lunar Eclipse (4805) | 138 | 2239 | Colonists | 6000 | 0 | |
| Structural Units | 3000 | 22 | |||||
| CNF | CIA Serpent's Hold (4341) | 4 | 251 | Chemicals | 10000 | 100 | |
| Mines | 80 | 3000 | |||||
| CNF | IND Weregild (2332) | 4 | 2349 | Hive Eggs | 100 | 200 | |
| Mines | 10 | 3000 | |||||
| CNF | CIA Shadowland (4748) | 4 | 2349 | Colonists | 1500 | 15 | |
| CNF | CIA Langley (2301) | 17 | 1636 | Fissionables | 10000 | 5 | |
| Untooled Factories | 10 | 5000 | |||||
| CNF | IND Thorn (140) | 17 | 2258 | Ambrosia | 500 | 50 | |
| CNF | CIA Armoury (179) | 17 | 2456 | Waste | 2000 | 30 | |
| Luxury Foodstuffs | 6000 | 8 | |||||
| CNF | BHD Osgiliath (1440) | 17 | 3047 | Fissionables | 9500 | 40 | |
| CNF | BHD Opacus Custos (3012) | 18 | 2352 | Indigon | 100 | 500 | |
| Mines | 56 | 4000 | |||||
| CNF | CIA Entropy (488) | 24 | 2342 | Colonists | 2000 | 10 | |
| CNF | AFT Return (4313) | 41 | 1850 | Heaven Herb | 10000 | 15 | |
| FCN | FCN Dark Sun City (586) | 162 | 1148 | Luxury Foodstuffs | 19300 | 4 | |
| Condensed Metals | 2000 | 10 | |||||
| IMP | FET Tortuga (4734) | 1 | 349 | Colonists | 9750 | 7 | |
| IMP | GTT HQ (467) | 1 | 1440 | Colonists | 8749 | 1 | |
| Pulac Crystals | 10000 | 6 | |||||
| IMP | EEM Hypso (4802) | 1 | 1939 | Ambrosia | 500 | 50 | |
| Luxury Goods | 1000 | 5 | |||||
| IMP | FET New Kyoto (4297) | 1 | 1939 | Luxury Goods | 10000 | 4 | |
| IMP | FET Serendipity (3379) | 132 | 357 | Euphoria | 8000 | 40 | |
| Medical Supplies | 8000 | 40 | |||||
| IMP | FET Dragonnest (227) | 147 | 2832 | Colonists | 10000 | 20 | |
| IMP | IND Freedom City (2653) | 149 | 2150 | LBCM | 1000 | 600 | |
| Photon Guns | 1000@200 | 1934@360 | |||||
| IMP | GTT Outcasts (1821) | 150 | 1034 | Artworks | 10000 | 2 | |
| IMP | AFT Eclypse (1124) | 150 | 2232 | Photon Guns | 719 | 180 | |
| IMP | GTT Xanadu (4810) | 158 | 1146 | Ambrosia | 800 | 250 | |
| IMP | IMP Sevastopol (4997) | 159 | 2438 | Medical Supplies | 7324 | 50 | |
| IMP | IMP Leeward (4871) | 159 | 2438 | Clothing | 10000 | 4 | |
| IMP | FET Port Royal (1571) | 160 | 740 | Luxury Foodstuffs | 4000 | 45 | |
| IMP | CLN Outreach (1758) | 160 | 740 | Pulac Crystals | 500 | 40 | |
| IMP | GTT Bannockburn (3411) | 160 | 740 | Colonists | 30000 | 5 | |
| Luxury Foodstuffs | 30000 | 5 | |||||
| IMP | DEN Aslan (1665) | 163 | 2856 | Stargate Key 163 | 2 | 30000 | |
| Teleporters | 4 | 25000 | |||||
| IMP | FET Falconhaven (4806) | 165 | 2259 | Colonists | 10000 | 10 | |
| Luxury Goods | 1000 | 20 | |||||
| IMP | GTT Liberty (3240) | 165 | 2936 | Korondite | 625 | 80 | |
| Xbureaucrat | 80 | 500 | |||||
| IMP | IND Amity (1831) | 166 | 1745 | Metals/Non-Metals | 6180 | 5 | |
| IMP | FET New Hope (951) | 166 | 1745 | Strion | 7527 | 160 | |
| IMP | Heartbreak Ridge (2963) | 172 | 1642 | Condensed Metals | 500 | 35 | |
| Metals/Non-Metals | 1000 | 5 | |||||
| IMP | AFT Amythest (282) | 173 | 532 | Life Supports | 90 | 20 | |
| IMP | IMP Cezta (2625) | 173 | 532 | Fissionables | 1996 | 20 | |
| IMP | GTT New Christiania (4707) | 173 | 532 | Maintenance-Bots | 2 | 10000 | |
| Veterans | 10 | 1000 | |||||
| IMP | GTT Thermopylae (1152) | 178 | 1742 | Teleporters | 3 | 26000 | |
| Fissionables | 2000 | 40 | |||||
| IMP | SMS Farcry (3392) | 178 | 1742 | Maintenance Bots | 2 | 30000 | |
| KAS | CIA Sin City (209) | 146 | 631 | Veterans | 70 | 500 | |
| KAS | SQM Windhooks (2071) | 146 | 1947 | Luxury Foodstuffs | 4998 | 4 | |
| KAS | EEM Balmoral (4100) | 146 | 2857 | Condensed Metals | 1000 | 6 | |
| Untooled Factories | 10@8000 | 5@10000 | |||||
| KAS | CNF Sarajevo (3874) | 146 | 2857 | Celesium | 100 | 30 | |
| Crew | 100 | 40 | |||||
| KAS | KAS Rubis (4063) | 146 | 2951 | Chemicals | 17666 | 100 | |
| Jacium | 9170 | 300 | |||||
| KAS | GTT New Atlantis (2069) | 146 | 2951 | Super Conductors | 50 | 180 | |
| KAS | AFT New Aurora (4428) | 146 | 2951 | Food | 3200 | 3 | |
| Colonists | 1700 | 30 | |||||
| KAS | FET Alliance Station (604) | 146 | 2951 | Jac/Thor Alloy | 100 | 50 | |
| KAS | DEN Minotaur (1322) | 146 | 2951 | Stargate Key 121 | 10 | 30000 | |
| Teleporters | 4 | 25000 | |||||
| KAS | DTR Babylon (2350) | 146 | 2951 | Small Arms | 1770@10 | 4122@12 | |
| Veterans | 70 | 400 | |||||
| KAS | DOM Mycenae Sound (3114) | 146 | 2951 | Jacium | 250 | 325 | |
| KAS | KAS Azreals Peak (789) | 171 | 1433 | Life Supports | 30000 | 25 | |
| Structural Units | 30000 | 50 | |||||
| KAS | CIA Atlantis (3315) | 171 | 1433 | Colonists | 19950 | 10 | |
| Condensed Metals | 5000 | 15 |